PrepareTimeTransition
This parameter is a specialization of the PrepareTimeRelative. It is applied to elements within a transition beginning with the second one. This parameter has no effect if you do not have transition lines defined or if you do not have elements which are flagged with Time_StartOnTransitionChannel=1. The idea of this parameter is to be able to reduce the regular prepare time to be able to play and prepare as much elements as possible on the transition channels. Therefore this time should be very small but big enough that MultiPlayer can really prepare the element within the specified time. The unit is milliseconds.
Possible values:
Default value: 500