PipeUnicode
communication to MultiPlayer via unicode pipe supported. When using more long pathnames the command length exceeds the 255 bytes limit of the named pipe, so you have to use the named pipe unicode for communication. The configuration is done in the 'DigaROC.ini':
[RPL 1]
; MultiPlayer 1 (Master und Jingles)
Virtual=0 ; no virtual device
PipeUnicode=. ; use unicode pipe
;Pipe=. ; use pipe mode
Possible values: ., IP Adress or DNS Name
Default value: .