Normally, an element is considered as "sent", if it has been played for a millisecond only. You can change this, by specifying a minimum runtime. Elements, which have been played for a time, shorter than the minimum runtime, are considered as not being sent. After the stop, the send state will be reset to its original value (planned or cleared) and the real times will be erased. If the element has been inserted automatically (due to an unexpected opened external line) the element will be erased. If you enter a pure number it is the minimum runtime in milliseconds. Since build 1100 you can also enter a percentage (e.g. "10%") which makes the minimum runtime relative to the planned duration of each stopped element. |